The Operator Panel
The Operator panel has options for controlling the operator's animations.
The following properties are on the Operator panel:
Do Animations
When this box is checked, the operator object will use the default animations for this object. If you want to use your own custom animations, you should clear this box.
Idle
The animation that the operator will use when not performing a travel task.
Walk
The animation that the operator will use when performing a travel task and not carrying anything.
Walk Loaded
The animation that the operator will use when performing a travel task and carrying something.