The Triggers Tab
Triggers are called when events fire on the object. See Key Concepts About Events for general information about triggers.
Each object may have a different set of triggers. See the Concepts page for that category of object for more information about each trigger under the Events section.
Each trigger has the following options:
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Add custom logic to the trigger using preconfigured pick options. |
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Remove all logic from the trigger. |
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Open the trigger's code editor to edit the FlexScript directly. |