Decision Point
Overview and Key Concepts
A Decision Point is a versatile object you can use to build logic into your conveyor system. Decision Points can also be linked to a Merge Controller to notify it when a released slug has cleared designated points in the system.
Events
For information on events, see the Event Listening page.
The decision point has the following additional events:
On Arrival
On Arrival fires when an item arrives at the decision point.
It has the following parameters:
Event Parameter | Type | Explanation |
---|---|---|
Arriving Item | Object | The item that just arrived |
Conveyor Item | Conveyor | The conveyor the decision point is on |
On Continue
On Continue fires right before an item leaves the decision point.
It has the following parameters:
Event Parameter | Type | Explanation |
---|---|---|
Continuing Item | Object | The item that is about to leave |
Conveyor Item | Conveyor | The conveyor the decision point is on |
States
The decision point does not implement any states.
Statistics
The decision point tracks the following statistics. These can be viewed by clicking on the object and then viewing the Statistics panel in Properties.
Content
The number of items that have arrived but not yet continued through the decision point. This will always be 0 or 1.
Input
Input The total number of items that have arrived at the decision point.
Output
The total number of items that have continued through the decision point.
Properties Panels
The Decision Point uses the following properties panels:
Properties
The Decision Point object uses the following properties:
Property | Type |
---|---|
DistAlongConveyor | Unit |
ItemEdge | Options |