Agent.SocialForceState
Description
Provides access to data and methods related to an agent's social force state.
This can be used in custom social force fields to get/set forces on the agent. It can also be used in other contexts to retrieve information about the current social forces acting upon the agent.
Properties
center | The agent's current center point. |
force | The agent's current force. |
friction | The scalar value of the agent's current friction force. This is only applicable if the agent has a friction force applied. |
goal | The agent's current goal location. |
hasGoal | 1 if the agent currently has a goal, 0 otherwise. |
velocity | The agent's current velocity. |
Details
Do no remove, this fixes the anchor on doc.flexsim.com
Do no remove, this fixes the anchor on doc.flexsim.com
Agent.SocialForceState.force
Vec3 force
Description
The agent's current force.
You can only set this force as part of a custom social force.
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Agent.SocialForceState.friction
readonly double friction
Description
The scalar value of the agent's current friction force. This is only applicable if the agent has a friction force applied.
Do no remove, this fixes the anchor on doc.flexsim.com
Do no remove, this fixes the anchor on doc.flexsim.com
Agent.SocialForceState.hasGoal
readonly int hasGoal
Description
1 if the agent currently has a goal, 0 otherwise.
Do no remove, this fixes the anchor on doc.flexsim.com