Control point connections are logical named connections between control points. They associate control points with each other logically (as opposed to paths, which associate control points navigationally).
While control point connections have "best-practice" names and meanings, the specific meaning of control point connections (i.e. how specific control connections drive the logical execution of a model), are not hard-coded into the internal AGV navigation logic. Their meanings are ultimately dependent on how you, or the process flow you decide to use, imbue these control point connections with meaning. The result is an incredibly flexible and powerful way to define AGV logic in FlexSim.
See Building AGV Network Logic > Control Point Connections for more information.
The Control Point Connections tab has the following properties:
You can get to the Control Point Connections page by right-clicking on a Path or Control Point and choosing AGV Network Properties.
For each Control Point Connection, you can define whether or not its visible in the 3D view, and its color. You can also add, remove, and rename connections as needed.
If you check the List box for a connection, all of those connections in the model will be added to a global partitioned list. This allows you to easily define AGV control logic with a process flow. When an AGV arrives at a given destination, you can decide what to do by pulling from various list partitions associated with the AGV's current control point, such as, find a control point near here that has work that the AGV can do, or find a parking spot to go to, or continue to the next point to look for work. These operations can be done by pulling from the current control point's partition of the global list.
A Control Point Connection has one of three possible connection types: