The Operator Panel

The Operator panel has options for controlling the operator's animations.

The following properties are on the Operator panel:

Do Animations

When this box is checked, the operator object will use the default animations for this object. If you want to use your own custom animations, you should clear this box.

Idle

The animation that the operator will use when not performing a travel task.

Walk

The animation that the operator will use when performing a travel task and not carrying anything.

Walk Loaded

The animation that the operator will use when performing a travel task and carrying something.