Flow processors are objects for which the input rate is always equal to the output rate. FloWorks supports various shapes of flow processors such as flow pumps and flow valves. In practice pumps are active components while valves are passive. In FloWorks, the two objects are functionally identical, you can decide which one you use based on reality or your preference.
Pumps and valves are typically used for the following purposes:
The blender is similar to the pump and valve, except that it has its inflow rule set to "Balanced flow on rate %" by default. The blender always makes sure it is collecting the correct percentages. If the inflow rate is reduced on one of the input ports, all other ports will be reduced to keep the ratio between the inflow rates fixed. This implies in particular that if an upstream object is starving one input port, that the blender will also stop the flow through all other input ports.
The splitter does the same on the output side: it has its output rule set to "Balanced flow on rate %" by default. It always makes sure it is releasing the correct percentages. If the outflow rate is reduced on one of the output ports, all other ports will be reduced to keep the ratio between the outflow rates fixed. This implies in particular that if a downstream object is blocking on one output port, that the splitter will also stop the flow through all other output ports.
The pump and valve use the standard events that are common to almost all FloWorks objects. See FloWorks Triggers for an explanation of these events.
Note that the Flow Tab only has a single field for the throughput rate: both input and output rate will be fixed to the entered value.
For statistical purposes, the pump's and valve's FloWorks state profile will be in one of the following states at various points during a simulation run:
The pump and valve have five tabs with various properties. The first three tabs are standard tabs that are common to all flow objects. For more information about the properties on these tabs, see:
The last two tabs are the standard tabs that are common to all fixed resources. For more information about the properties on these tabs, see:
You may control the behavior of a flow pump or flow valve dynamically by writing FlexScript, for example in a Script window or by changing the code behind one of the options in an object trigger.
Both the pump and the valve are instances of the
FlowObject class, see the class reference
for information about its properties.