The Conveyor System properties window can be used to set the default properties for all conveyor objects in your simulation model. It has two tabs with various properties, which will be explained in the following sections.
To access the Conveyor System Settings dialog box, you must first ensure that there is at least one straight or curved conveyor in your model. Otherwise, the Conveyor System tool will not appear in your toolbox. Once you have a conveyor in your model:
The General tab has the following properties:
When checked, straight or curved conveyors will visually appear to have rollers (for accumulating conveyors) or belts (for non-accumulating conveyors). See Conveyor Visualizations for visual options for simulating roller conveyors.
When checked, decision points will appear as a diamond icon on a conveyor.
When checked, photo eyes will appear as a green or red line across a conveyor.
When checked, transfers will appear as a square icon on a conveyor.
When checked, conveyors will show a line on a conveyor indicating where the dogs are in a Power and Free conveyor system. See Conveyor Types - Power and Free Settings for more information.
When checked, mass flow conveyors will show the lines that separate different densities on the conveyor. See Mass Flow Conveyor for more information.
Conveyors will snap and join together when they are within range of the value indicated in this field.
Determines what size decision points should be drawn visually.
If checked, stopping/blocking items that are straddling multiple non-accumulating conveyors will also stop all upstream conveyors they are straddling (instead of just the conveyor that is driving the item's speed).
These three color panels let you define the colors with which to draw photo eyes that are in the Blocking, Blocked, and Clearing states respectively.
The Default Types tab has the following properties:
You'll notice there are several fields with pull-down menus. From each pull-down menu you can select the default types that are assigned to various conveyor objects when they are first added to the simulation model.
For more information about the Type Properties dialog box and different settings for each object, see: