The Light panel defines how the light shines.
The following properties are on the Light panel:
The type of light determines how the light affects the scene.
The range controls the distance that a point light influences. For an area light, this value is calculated based on the size of the light rather than directly edited. Directional lights have infinite range.
The intensity controls the brightness of the light. The color of the light will be multiplied by the intensity value when calculating the influence of the light.
In RTX Mode, the source radius of a point light will affect the softness of shadows cast by the light. Greater values will make the shadows softer. A value of 0 will cast hard shadows.
In RTX Mode, the angular size (in degrees) of a directional light will affect the softness of shadows cast by the light. Greater values will make the shadows softer. A value of 0 will cast hard shadows.