A class that represents a request for an ElevatorBank.Elevator.
You might think of a specific request as corresponding to a pressed/lighted button at the entrance to an elevator bank, or a pressed/lighted button inside an elevator. When a person arrives at an ElevatorBank, the person will press a button to go either up or down. The pressing of the button creates a new request for an elevator to come to that floor. Also, when a person enters an elevator, s/he presses a button for the destination floor to go to. This creates another new request for that specific elevator to go to the target floor.
The ElevatorBank manages an array of all currently active requests, in its ElevatorBank.requests property. It also pushes the request onto a List. When elevators need to decide which floor to go to next, they pull from this list, using a user-defined pull query, and then move to whichever floor is chosen from the pull operation.
bank | A reference to the ElevatorBank associated with this request. |
creationTime | The time that the request was created, i.e. the time that the person pushed the button. |
floorZ | The z location of the request's target floor. |
isGoingDown | A boolean telling if the request is to go down. |
isGoingUp | A boolean telling if the request is to go up. |
onElevator | If not 0, the elevator in which the corresponding button was pushed. In other words, the elevator that the person was on when s/he pushed the button. |
travelDirection | An integer signifying the request's travel direction. 1 means going up, -1 means going down. |
readonly ElevatorBank bank
A reference to the ElevatorBank associated with this request.
readonly double creationTime
The time that the request was created, i.e. the time that the person pushed the button.
readonly double floorZ
The z location of the request's target floor.
If the request corresponds to a button outside the elevator (onElevator = 0), then floorZ is the floor location at which to pick up the person. If the requests corresponds to a button inside an elevator (onElevator != 0) then floorZ is the location of the floor that the person wants to go to.
readonly int isGoingDown
A boolean telling if the request is to go down.
readonly int isGoingUp
A boolean telling if the request is to go up.
readonly ElevatorBank.Elevator onElevator
If not 0, the elevator in which the corresponding button was pushed. In other words, the elevator that the person was on when s/he pushed the button.
readonly int travelDirection
An integer signifying the request's travel direction. 1 means going up, -1 means going down.