Destroy Object

Overview and Key Concepts

The Destroy Object activity removes one or more objects in the 3D simulation model.


The Destroy Object activity only allows one connector out. See Adding and Connecting Activities for more information.


The following image shows properties for the Destroy Object activity:

Each of these properties will be explained in the following sections.


Used to change the name of the activity. See Name for more information about this property.


The Font button opens a window to edit the activity's background color and font properties. See Font for more information about this property.


The Statistics button opens the activity's statistics window. See Statistics for more information about this property.


Use the Object(s) box to define which objects to destroy.


If checked, there will be a 0 time delay before the object is destroyed. This is important if this activity is triggered within the context of some other model event associated with the object. You don't want to destroy the object before that context finishes.